Custom Scared Stiff
Customization and manufacture of interactive mods.
The Scared Stiff is a Williams WPC-95 pinball machine on which we have developed a series of improvements. The main development consists of the implementation of interactive modules, based on our DMC interface.
Thus, the various "mods" added to our pinball machine are not simple static gadgets, but real dynamic objects, which react according to the different phases of the game.
For example, the TV plays video sequences corresponding to the progress of the game (spider, missions) or again, the eyes of the beast change and come to life according to the actions in progress (extra-ball, capture, fear of death, etc.).
- Custom SECURITY PIC
- Integrated DMC controller.
- Interactive TV mod OrPinTV + remote control,
- Black cat mod (lying on TV) with glowing eyes.
- DBV mod, Dynamic Beast Vision.
- DSL mod, Dynamic Skulls Lights.
- DPS mod, Dynamic Power Supply,
- Luminous backbone mod + phosphorescent vertebrae.
- Trunk lighting "Terrifying" mod
- Coffin lighting mod
- SHAKER mod
The various mods are integrated into the original decorations and do not generally change the appearance of the pinball machine. The only remarkable element, is the TV OrPinTV. Installed in a judicious location, in no way it hide the visibility of the game while remaining easily readable.
The TV box is made of phosphorescent plastic and fits perfectly with the bones of the skeleton. It is also illuminated internally by UV LEDs, controlled according to the three corridors located below the TV.
Light effects such as torches or the spine are an integral part of the decorations.
Specific to Scared Stiff, it is an extension of the OrPinTV mod and which is placed directly above. Made in 3D printing, its internal structure also incorporates an optical device to guide light towards the eyes.
These light up in green and are controlled according to specific events. For example, when you hit one of the left side targets and hear a "Meow"!
Tests and experiments
The development, in the case of interactive mods, can be extremely complex and very long to finalize. Indeed, the detection of the phases of the games or of certain particular sequences is in certain cases very difficult to analyze.
Fortunately, in order to make our task easier, we have integrated a test mode into the OrPinTV TV, which allows to trace and filter the events detected by the DMC controller module.
But since we do not always have the pinball machine at hand to test, or the assembly / disassembly of mods is tedious, we have also adapted our universal test bench, in order to make it pilot the entire interface.